CHELTENHAM PREVIEW HERE MARCH 6TH HANDICAP HURDLE (QUALIFIER FOR NORTHERN LIGHTS TWO MILE HURDLE) (4)
How was it run?
Deepsand raced in midfield. Vocaliser raced prominently and was second, beaten by a neck. 4 of the runners did not complete. The favourite Get Rhythm was held up and did not complete.
Did our figures have it?
Race Advisor EdgeOur figures for this race were not kept from before the off.
What decided it?
Race Advisor EdgeWhat is worth remembering?
Race Advisor EdgeRace Performance Rankings
How each runner performed, ranked by finishing outcome and key race metrics.
Deepsand
5In running commentsmidfield until smooth headway 5th, led approaching 3 out, ridden after 2 out, stayed on run-in, all out
Vocaliser
14In running commentsraced keenly, prominent, effort approaching 3 out, soon hard ridden, 2 lengths down on winner last, soon went 2nd, stayed on towards finish
Raise A Spark
4In running commentsheld up, bumped 5th, headway on outside 3 out, every chance 2 out, jumped right and slowly last, kept on under pressure run-in
Chieftain's Choice
7In running commentsraced keenly, held up, good headway to chase leaders before 3 out, every chance 2 out, ridden approaching last, stayed on same pace run-in
Rafafie
13In running commentsin touch, midfield, hampered 3rd, blundered 5th and lost place briefly, tracked leaders after 4 out, weakened last
Hartside
8In running commentsmidfield, headway 4 out, lost place before 3 out
Heath Hunter
1In running commentsled to 1st, remained prominent until reminders after 6th, weakened before 3 out
Jaunty Thor
10In running commentsled 1st, headed approaching 3rd, ridden and weakened after 6th
Dragon Khan
12In running commentsheld up, struggling before 3 out, never a threat
Lough Kent
6In running commentsmidfield, mistake 2nd, weakened after 4 out, broke blood vessel
Hastrubal
2In running commentsprominent until blundered 3rd and lost place, struggling and behind before 3 out, fell 2 out
Get Rhythm
3In running commentsheld up, fell 1st
Free Stone Hill
9In running commentsin touch, led approaching 3rd, headed before 3 out, weakened quickly, eased when well beaten before 2 out, tailed off when pulled up before last
Centurius
11- Finish
- 1/13
- Win BSP
- 37.17
- Plc BSP
- 8.42
- Win %
- 4%
- Finish
- 2/13
- Win BSP
- 28.80
- Plc BSP
- 7.20
- Win %
- 4%
- Finish
- 3/13
- Win BSP
- 17.77
- Plc BSP
- 5.01
- Win %
- 6%
- Finish
- 4/13
- Win BSP
- 8.03
- Plc BSP
- 3.05
- Win %
- 6%
- Finish
- 5/13
- Win BSP
- 13.89
- Plc BSP
- 4.23
- Win %
- 3%
- Finish
- 6/13
- Win BSP
- 16.84
- Plc BSP
- 4.90
- Win %
- 14%
- Finish
- 7/13
- Win BSP
- 9.49
- Plc BSP
- 3.35
- Win %
- 10%
- Finish
- 8/13
- Win BSP
- 14.00
- Plc BSP
- 4.48
- Win %
- 9%
- Finish
- 9/13
- Win BSP
- 356.25
- Plc BSP
- 55.00
- Win %
- 3%
- Finish
- 10/13
- Win BSP
- 8.40
- Plc BSP
- 2.82
- Win %
- 11%
- Finish
- F
- Win BSP
- 8.34
- Plc BSP
- 3.05
- Win %
- 5%
- Finish
- F
- Win BSP
- 6.92
- Plc BSP
- 2.84
- Win %
- 9%
- Finish
- PU
- Win BSP
- 13.31
- Plc BSP
- 4.09
- Win %
- 17%
- Non-runners · 1
- Finish
- --
- Win BSP
- —
- Plc BSP
- —
- Win %
- —
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